Tuesday is the first day of GDC10, as opposed to monday in previous years. The AI Summit is today and tomorrow, and after having seen 3 of those sessions, I must say I have been slightly enlightened.
I'm in between sessions now, and having come from Dave Mark's "Utility Theory" session, I think I've decided how I plan to create my agents for my next game. It'll basically be a bunch of formulas working together to dictate how an agent responds to the game. Maybe I can even have random mutation for formulas.
Next: Shadow Mapping. It just started :-)